AI Insights · Timothy · January 2023
Top 5 Educational Games on iOS in Australia: Q4 2022 Performance
Discover the performance trends of the top 5 educational games on iOS in Australia during Q4 2022, including revenue, downloads, and active users.
Throughout the fourth quarter of 2022, the top educational games on iOS in Australia showcased varying trends in revenue, downloads, and active users. Here's a closer look at their performance.
Reading Eggs - Learn to Read from Blake eLearning saw consistent weekly revenue, peaking at around $74.7K in late September and gradually declining to approximately $55.1K by the end of December. Weekly downloads fluctuated, starting at 3.2K and experiencing a notable increase to 3.5K in the final week of December. Active users initially decreased from 23K to 19K but rebounded to 21K by the end of the quarter.
Kiddopia - Kids Learning Games by Kiddopia, Inc. maintained steady revenue, with a slight peak at $13.3K in late December. Downloads showed a downward trend early in the quarter, dropping to 981 in late November, but recovered to 2K by the end of December. The number of active users remained relatively stable, starting at 24.8K and ending at 23K.
Lingokids - Play and Learn from Monkimun Inc experienced a gradual decline in weekly revenue, starting at $9.7K and ending at $9.1K. Downloads varied throughout the quarter, with a low of 929 in late October and a high of 1.3K in late December. Active users showed a slight decrease from 4.8K to 4.2K over the quarter.
TinyTap: Kids' Learning Games by TinyTap Ltd. had fluctuating revenue, peaking at $4.6K in late October and dropping to $3.3K by the end of December. Downloads were inconsistent, with a significant drop to 68 in late November but rebounding to 656 in mid-December. Active users peaked at 13.5K in mid-October and ended the quarter at 10.7K.
Finally, KidloLand Toddler & Kids Games from IDZ Digital Private Limited saw steady revenue, peaking at $2.9K in late November. Downloads remained low, with a high of 385 in late November. Active users showed minor fluctuations, starting at 2.5K and ending at 2.2K.
For more insights and detailed data, visit Sensor Tower.